A new patch went up that includes the Rastakhan Rumble Pre-Order and the new cards that have been added to the Classic set! Check out the patch notes below, with some newly revealed card backs!



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Patch Notes

In this update we’re preparing the Tavern for the arrival of that monarch of the melee, King Rastakhan, and his riotous rabble of rowdy retainers in Rastakhan’s Rumble! We’ve also got gifts for our friends, new Classic cards, download improvements, bug fixes, and more!

Read on for details!

Thus update is currently live for PC and Mac, and will become available on mobile in the coming hours.

Pre-Purchase Rastakhan’s Rumble!

Pre-purchase one or both bundles and make sure your team is ready to throw down when Rastakhan’s Rumble releases starting December 4!

Rastakhan’s Rumble!

King Rastakhan won’t just be hosting the Rumble, he’ll be brawling with the best of them! When you pre-purchase this bundle, you’ll get 50 Rastakhan’s Rumble card packs, the Ready to Rumble card back, AND the new Shaman Hero: King Rastakhan!

The Challenger’s Bundle

For more budget-minded brawlers, this bundle offers 17 Rastakhan’s Rumble card packs and the Ready to Rumble card back.

100 Million Players

There are more guests in the Tavern than ever before, but there’s always room for more!

Join us by logging into Hearthstone from November 7 – November 11, play with friends, and be gifted with tokens of our appreciation!

  • Get SIX The Boomsday Project card packs just for logging in.
  • Celebrate the Players Quests. Everyone who logs in will receive a quest to play against a friend in any mode for 100 gold. This quest is repeatable up to five times for a total of 500 gold!
    • Unlike Challenge a Friend, only players with this quest in their log will receive the gold, so make sure you log in and get the quest!

New Classic Cards

The following cards can now be crafted or opened in Classic card packs:

  • Icicle

  • Tome of Intellect

  • Call of the Void

  • Pilfer

Added the following card backs:

  • Ready to Rumble – Acquired from a Rastakhan’s Rumble pre-purchase bundle.

  • Frostwolf – Acquired from winning fives games in Ranked Play, December 2018.

  • Good Cheer – Acquired from a special promotion.

  • The Third War – Acquired from the Warcraft III: Reforged promotion.

Download Improvements – We’ve continued making improvements to the mobile Hearthstone app.

  • The option to download via cellular data is no longer saved between sessions. You’ll be prompted to provide permission when new data needs to be downloaded.
  • To improve performance, downloads are now paused while in a match.
  • Phones now use lighter weight card art to reduce app size.

Gameplay Improvements & Bug Fixes

  • Small-Time Buccaneer now correctly gains +2 Attack if its stats were swapped by Void Ripper.
  • Deathrattles on replaced weapons now trigger at the same time as minions in play are destroyed, so Powermace will no longer “save” minions destroyed by Blood Razor’s Battlecry.
  • Fixed a crash that could occur when Lesser Jasper Spellstone and Bomb were drawn by Ultimate Infestation.
  • Reduced the delay on reactivating Deathstalker Rexxar’s Build-a-Beast when Coldarra Drake or Garrison Commander are in play.
  • Fixed an issue with Valeera the Hollow’s Shadow Reflection sometimes playing its audio cue twice.
  • Fixed an issue where canceling matchmaking could result in a fatal error and failure to connect to a game you would otherwise have been matched to.
  • The season reward chest in the quest log now correctly displays the highest rank achieved, rather than current rank.
  • When searching for Wild cards while building Standard decks in the collection manager, the message now reads “Results found in Wild Sets”.
  • Fixed an issue that could cause returning players to become “stuck” at Finding an Opponent.
  • Fixed an issue with the in-game Shop scaling on high resolution monitors.
  • Fixed various visual issues with Deck Recipes, the Friend List, and New Player Ranks.
  • [Mobile] Fixed issues with cards created by Fal’dorei Strider and Deck of Wonders appearing offscreen on some mobile devices.
  • [Android] Hearthstone now displays correctly on OnePlus6 devices.


The upcoming Hearthstone expansion, Rastakhan’s Rumble, is going to feature a new keyword – Overkill. The keyword tries to capture the gladiator / arena flavor of this expansion – it’s not only about dealing with your opponent, but also about showing off and hitting as hard as possible. In this guide, we’ll gather all the information about new keyword, and all the new cards featuring it. We’ll update it as we learn more and new cards are revealed.


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Overkill Keyword

Overkill is a new Hearthstone mechanic from Rastakhan’s Rumble. It works really simply – it activates when you kill a minion by dealing EXCESS damage. Depending on the card, triggering Overkill can give you a variety of bonus effects.

  • You need at least 1 point of excess damage to trigger overkill effects. If you have a 4 attack weapon with overkill, you need to kill a 3 or less health minion with it in order
  • It means that order is very important when it comes to overkill cards. For example, remember to trade your minion in first and THEN finish minion with an Overkill card to get your effect.
  • While we don’t have any AoE overkill cards, it was confirmed that if there was one, it would trigger for every overkilled minion, not just once.
  • You do not NEED to trigger the overkill effect. You can still e.g. clear a 3 health minion with Baited Arrow if that’s your best play, overkill cards are just much less efficient if you’re not triggering it.
  • Overkill cards also greatly benefit from buffs (weapons/minions) and Spell Damage (spells) – it’s much easier to trigger the Overkill effect when you’re dealing more damage.
  • Each Overkill card will have a different effect, not every weapon will let you attack again like Sul’thraze, for example.
  • It’s yet to be revealed whether there will be overkill cards with negative effects (e.g. powerful cards that have a downside if you overkill a minion with them).

List of Overkill Cards

Rastkhan’s Rumble is the final expansion for the Year of the Raven! Our expansion guide will feature a card spoilers list, gameboard art, card backs, general artwork, and more! We’ll be updating this guide immediately following the release of any new information.

Rastakhan’s Rumble represents the 10th full set Hearthstone expansion and the final expansion of the Year of the Raven. It will be interesting how this expansion does, with The Boomsday Project being semi-disappointing due to the lack of making many waves in the meta and mostly bolstering already existing decks.

Be sure to bookmark this page to keep up-to-date! Follow us on TwitterFacebook, and Join our Discord for immediate updates!

General Information

  • Release Date – December 4th, 2018
    • Rumble Run – Single-Player – Release Date: December 13th, 2018.
  • New Cards: 135
  • New Keyword: Overkill – Cards with Overkill trigger additional effects when they kill a minion by doing damage that exceeds the minion’s health.
  • New Card Style: Spirits – Spirits are special minions with abilities that can turn the tide of battle. Elusive creatures, spirits enjoy stealth the first turn they’re in play.
  • New Card Style: Loa – Among the countless brawlers who are competing in Rastakhan’s Rumble, a handful of legendary loa are ready to shake the competition to its core.
  • Free Stuff: When the expansion is released, you just need to login and you will get one Free Legendary Loa, two Spirit cards from the same class, and six Rastakhan’s Rumble card packs!


Rastakhan’s Rumble Pre-Order

The pre-order for expansions has been changing with each release. Last expansion they offered two different bundles, one had 50 packs and one had 80. With the 50 pack bundle you got a free golden legendary card and a card back, but if you splurged on the 80 packs you were given a sweet Mecha’Jarxxus Warlock hero! The previous one to that was probably the best bundle for value, it was the standard $49.99 cost but instead of 50 packs you were given 70! Whatever it ends up being, this is most definitely the most value you will get when purchasing packs.

In Rastakhan’s Rumble you will have two different choices. The Challenger’s Bundle which is the more budget option, will get you the “Ready to Rumble” Card Back and 17 Card packs for $19.99 USD. If you want to splurge and go for the big daddy, then you will want the Rastakhan’s Rumble Bundle! This includes the new Alternate Shaman Hero: King Rastakhan, the card back, and 50 Card Packs for $49.99 USD. You can pre-purchase right now at the Battle.net Shop!

Rastakhan’s Rumble Visual Card Guide & Spoilers List

There will be 135 new cards in Rastakhan’s Rumble expansion. Just about every expansion follows a pretty standard flow in terms of rarities. Each class will get two legendary cards, this is usually at least one minion, and the other could be a spell, weapon, or new card type. Classes will then typically get two epic cards, three rares, and three commons. For Neutral cards, this can kind of change based on the expansion, but there can be around five Legendaries, nine epics, nine rares, and a whole bunch of commons.

In this expansion, we’ll be getting a Legendary Troll Champion for each class, as well as a Legendary Loa. The Legendary Loa appear to be cards of great power, and they have strong synergy with the Spirit cards of the same class.

Below you will find cards sorted by class and a visual look at what is still left to reveal.


Most Recently Revealed Cards from Rastakhan’s Rumble











Single-Player Content: Rumble Run

It looks like we’re going back to the rogue-like style of battle in the single-player mode in Rastakhan’s Rumble. You will face off against eight of the most fearsome troll contenders! Learn more about this with our full Rumble Run Guide!

In the single-player mode for Rastakhan’s RumbleRumble Run, compete for glory before cheering crowds in a no-holds-barred smackdown in the Gurubashi Arena! Players will choose a troll champion and climb the ranks in this gladiatorial contest to be crowned champion.


You start your run by picking one of three randomly selected Troll champions. This choice determines your class for this run and gives you a powerful minion on the board at the start of each match.


You and your opponent both start with your shrines in play. Your shrine grants you a special boon tied to your Loa.


Advance in the Rumble and add powerful spell and minion cards to your deck as you progress.

Cinematic Trailer

Every expansion usually comes with a pretty awesome animated trailer. If we’re lucky, some of them even come with a catchy song that goes along with the new release.

Announcement Trailer

The announcement trailer is a bit different, it introduces some new cards and some of the lore behind the expansion.

Troll Champions

Each class is represented by one of the Troll Champions and a Team Spirit representing one of the Loa. You can see how they each correspond to a class below.


Loti keeps her distance from the other Rumble competitors, preferring the company of her dinosaur loa Gonk and other scaled companions. Druids will discover that she’s a master of shapeshifting and claw-to-hand combat.


Warlord Zul’jin is reckless, bitter, and has a chip on his shoulder that’s even bigger than his blade. He’s is more than willing to unleash the primal power of Halazzi the Lynx loa upon his competitors, but he’s got a special knack for the mystical side of the hunt.


The fury of Jan’alai the Dragonhawk loa fuels Malacrass’s fire on the Rumble field. Despite a flair for the dramatic, Malacrass is a clever opponent. He’ll give Mages who are willing to plan ahead access to useful resources.


This master fighter is a fan favorite! Wielding the Light as a weapon, he can use his healing energy in ways Paladins haven’t seen before. Confident to a fault, Thekal moves almost as quickly as he talks, dancing around his opponents for the crowd.


As princess of the Zandalari Empire, Rastakhan’s own daughter calls the loa of the dead, Bwonsamdi, her companion. Talanji will aid Priests in turning their foes’ own might against them if forced to fight.


This charming and flashy pirate has come ashore to claim her share of glory in the Rumble, and she’ll lie, cheat, and steal to get it! Rogues who choose Captain Hooktusk as their champion will find that she rarely goes anywhere without her loyal crew.


The crowd finds this witch doctor mysterious, quiet, and more than a little unsettling. He’s content to let his giant frog loa, Krag’wa, do the fighting while he helps Shamans master channeling elemental magic.


The shrieking, shadow-skulking aspirant of the bat loa Hir’eek revels in the boos she gets from the crowd. Warlocks willing to make the right sacrifices will find Jeklik a useful champion who seems to be everywhere at once.


Voone finds kindship in the rhino loa Akali. He’s a simple troll—he loves loud drums, a roaring crowd, and a raucous after-party—but his former employment by the Black Dragonflight will give Warriors special insight into the ways of dragons.


Each expansion gets its very own customized gameboard! These boards will usually have a lot of various items for you to click on to pass the time between turns, and some of them even have secrets that can only be revealed by clicking things in the precise order! We’ll feature the board below once it’s revealed.

King Rastakhan’s Hero Art

If you grab the full pre-purchase bundle then you will get the King Rastakhan Hero Portrait for the Shaman class!

Card Backs

Most expansions have a couple of card backs celebrating the release. One you can usually get by purchasing the pre-release bundle that is usually the best bang for your buck in terms of packs and value. There will be one you can grab that is from the ranked season, and finally there should be one unlockable by finishing up the single-player content that will be revealed. We’ll have all of those listed right here once we learn more!

There’s two card backs that we know about currently. You can get the Ready to Rumble card back be pre-purchasing the expansion bundle, and the Rumble Runner card back is gained by completing the single-player mode, Rumble Run.

Full Card Art

One of the best parts of every Hearthstone expansion is the great new art that comes out during the reveals.

Cinematic Stills

Cinematic Stills are high quality images from the Cinematic Trailer! These are awesome shots of some of the great art featured in the video.

Key Art

Key Art represents the primary artwork used to get across the theme of the expansion to the other artists that end up creating card art. It’s usually a very flavorable piece of art that sets the tone for the expansion, and makes pretty good wallpaper for your desktop!


Another small leak for the expansion has just come through. Looks like the pre-purchase bundle is going to have a hero portrait just like The Boomsday Project! We aren’t sure about the class, but I would imagine it being either Priest or Shaman.

Information about the expansion has leaked via PC Gamer and was shared via Reddit. It matches up exactly with the recent YouTube leak that gave us the likelihood of an expansion about King Rastakhan.

Once every generation, Azeroth’s Troll tribes come together to compete for the blessings of the Loa and the favor of King Rastakhan. The no-holds-barred battle forms the basis for Rastakhan’s Rumble, the next Hearthstone expansion, which was just revealed today as part of the BlizzCon opening ceremony.

Nine teams will take part in the latest iteration of this time-honored Troll-down, each led by a Legendary Troll Champion representing one of the Hearthstone classes. The Loa, ancient spirits worshipped by the Trolls, will also take part in the fighting as Legendary minions. Shirvallah the Tiger is the Paladin Loa, which costs a cool 25-Mana to cast. You can reduce that outlay by casting spells, but even so it seems like a restrictive price for an effect that’s probably only going to be good in incredibly slow control decks.

Hearthstone is celebrating hitting 100 million players, and with that comes an event! Starting November 7th 10am PDT through November 10th, everyone who logs in will get six free Boomsday Project packs! You can also earn up to 500 gold, by completing the Celebrate the Player quest which rewards 100 gold and is repeatable five times!

Let’s Celebrate Together!

We’re humbled and grateful that so many players have chosen to join us in the Hearthstone Tavern! As our way of saying thank you, we’re throwing a party!

Starting November 7 at 10:00 am PDT through November 10, everyone who logs in will receive six free The Boomsday Project card packs. Then hang out and play with friends to earn up to 500 gold! Everyone* will receive the Celebrate the Players quest which rewards 100 gold when you play a friendly challenge. This celebratory quest is repeatable up to five times—you can even do them all in the same day!—for a total of 500 gold!

Thanks for joining us, and we look forward to sharing many more years of Hearthstone fun with you. See you in the Tavern!

*You’ll need to complete the introductory quests “First Blood” and “The Duelist” to unlock daily quests, (or “Ready for Action” if you’re a returning player). Be sure to make room in your quest log before November 7 so you don’t lose a quest you intended to complete. Just like Play a Friend!, don’t concede too early, or you may not receive credit for completing the quest. Unlike Play a Friend!, Celebrate the Players only provides rewards to players who have this quest in their own quest log.


WHOOA! Golden Common! That’s what you’re going to hear a few times when you open up your Golden Classic Pack that is just under a million bits away.

The Hearthstone Global Games Cheering that was announced last month is nearing the final community progress goal and there’s still time to get in. If you’re interested in obtaining a Golden Classic Pack (on top of all the other rewards, more on that in a moment) you need to drop 2200 Bits and hope that we reach the goal. The other big reason to get in on the cheering is an exclusive card back rewarded at 2500 Bits. Lets talk about the rewards.

Click Here to visit Twitch.tv/PlayHearthstone

The Global Games concludes at BlizzCon btw! Time is running out to get in on this deal.

Community Rewards

Unlike when we first covered this last month, we now know all of the reward unlocks and their bit tiers.

Reward Unlocked at Total Requires
2 Boomsday Packs 8,000,000 Bits 700 Bits
2 Witchwood Packs 18,000,000 Bits 1300 Bits
4 Classic Packs 25,000,000 Bits 1900 Bits
1 Golden Classic Pack 28,000,000 Bits 2200 Bits

Personal Rewards

There are ten different tiers of personal rewards. Some things are for Hearthstone itself while others are for use on Twitch. The card back is the final personal reward and it will require 2500 bits to unlock.

Reward Unlocked at Total
Common Emote Pack (Twitch) 300 Bits
4 Classic Packs 600 Bits
Rare Emote Pack (Twitch) 800 Bits
4 Classic Packs 1000 Bits
2 Witchwood Packs 1200 Bits
Epic Emote Pack (Twitch) 1400 Bits
2 Boomsday Packs 1600 Bits
Legendary Emote Pack (Twitch) 1800 Bits
Get In Here’ Bundle (10 Packs) 2000 Bits
Special Card Back 2500 Bits

The Twitch Emote Packs (In order of Common -> Legendary)

The Takeway v2.0

This is a MUCH better deal that previously expected now that we see a Golden Classic Pack awaits us. The absolute lowest amount of dust this pack can be worth is 300 dust (4 commons, 1 rare) which is, on average, opening up 3 Hearthstone packs (100 dust / pack).

So for the $34 USD it will cost for enough bits to get the card back, you are now receiving the following items:

  • 1 Exclusive Card Back
  • 1 Golden Classic Pack (assuming we hit the goal!)
  • 14 Classic Packs
  • 4 Boomsday Packs
  • 6 Witchwood Packs
  • 2 Kobolds Packs
  • 2 Frozen Throne Packs
  • 2 Un’Goro Packs
  • 4 Twitch Emote Bundles (20 Emotes in total)

This is a total of 30 card packs, 1 special all-golden classic card pack, and an exclusive card back assuming all you care about is the Hearthstone rewards. Your $34 would be spent on 1x 1500 Bits package and 2x 700 Bits package. If you’re okay with spending $40 though you can always pick up the 1500 bundle twice which gives you an extra 500 bits that could go towards your favourite streamer.

The cheapest way to get 30 card packs is to buy two 15 pack bundles for $20 USD each, so if we were only looking at this from a dust value (due to the nature of the “random” assortment of packs), you are getting, on average, 3300 arcane dust for $34, and a card back. This is pretty sweet and especially good value for newer players or players who have yet to invest much into the game.

Remember that cheering for a team gives the players on that team a portion of the bits cheered (equal to the cut Blizzard receives).
Who are you cheering for?

Wouldn’t it be awesome if you ended up with a golden Mana Wyrm in that pack.

Not a whole lot! We do have a preview image of the theme though thanks to the Year of the Raven introduction from this past February.

  • Expansion 1 showcased the trees of the Witchwood (which most, including us, thought we were going to Duskwood)
  • Expansion 2 showcased The Netherstorm. No, Tempest Keep was not actually in store for us, it’s just the home of Dr. Boom’s Lab.

Expansion 3 is all over the place. We’ve got tribal-style markings that could be Troll themed (maybe even Orc?) and the middle contains what appears to be water, possible even a little bit of ice at the bottom left. The red rocks surrounding the “orb” in the center don’t make any immediate connections unlike the Ethereal Gateway from Ex2 and roots from Ex1.

If I really wanted to go crazy with a guess, it would be something Pandaria themed thanks to the very natural, tranquil vibe the overall panel gives me. Come on Lorewalker Cho, let’s go to your homeland and, hopefully, not make an absolute mess of it.

What do you think Expansion 3 will be?

Hallow’s End returns for a second year in Hearthstone, but it’s not quite the same celebration it was before. What’s new? Our Live Content team has a special peek behind the scenes just for you!

The Headless Horseman Rides… Again!

Hallow’s End returns for an encore in Hearthstone this year, and we’re pleased to report that the Horseman has got a few more tricks (treats, really!) up his sleeve! Making a return are a few crowd favorites, like The Headless Horseman Rides brawl, themed costumes and emotes, and Dual-Class Arena—all of which we’re really excited for. In addition, there’s a brand-new brawl and an exciting reward coming with this holiday event!

But first, let’s get into the spirit of the season. Why is the team so excited about Hallow’s End anyway?

One Dark, Spooky Night. . . .

One of our team members, Pat Nagle, used to run haunted houses with a friend back in high school. He did it every year, consistently, for over a decade, and each year it got bigger and scarier. Toward the end of his haunted house’s reign, there would be a line around the block for entry—they even had to stretch it across two days so everyone could get their share of scares.

That was probably what set the seed for his future inspiration, the Headless Horseman and the Hallow’s End event in Warcraft. Together with Warcraft’s Dave Maldonado, Pat conceptualized the encounter with the Horseman, the attack on the village, and more. “Dave’s decision to make the Headless Horseman speak only in rhymes made him very memorable,” Pat told us. “I still remember those rhymes a decade later. And it was super fun making an event for new and veteran players.”

We’re excited to have welcomed that spirit into Hearthstone! Hallow’s End isn’t just about the scares—the team loves the idea of dressing up and becoming someone else, just for one night. That desire to become a storied character is what inspired the new brawl, Monster Smash.

Monstrously Smashtacular

Earlier this year, we released The Witchwood, an expansion that shared a lot of the same spirit as Hallow’s End. It was rife with characters that really fit those classic Halloween tropes, and we really liked the idea of being able to dress up as them.

That’s what you get to do in Monster Smash. This brawl will let you take control of one of the Monster Hunt bosses from The Witchwood. But which of the bosses is the most powerful? At the end of the week, we’ll be able to see which boss from Monster Hunt won the most matches! If this Brawl is well received, we may look at doing one like this for Kobolds & Catacombs’ Dungeon Run in the future!

Costume Fitting

We took most of the Monster Smash bosses directly from Monster Hunt, but a few of them needed little tweaks to make sure they could show up to Hallow’s End in style. We had a lot of fun during playtesting as we experienced the varying power levels of bosses. Azalina Soulthief was very strong, and a personal favorite of ours. The legendary Chupacabran, on the other hand, needed a little buff, so we gave him some extra juice.

Make sure to try the Monster Smash Brawl to see all of the Monster Hunt bosses in action!

Happy Hallow’s End!

Just like Pat’s long-running haunted house, we hope to keep giving you a new experience every time a seasonal event like Hallow’s End comes around. The tools at our disposal improve each year, allowing us to continue doing exciting stuff—like giving everyone a Golden Witch’s Cauldron upon login when this year’s spook-tacular celebration begins!

We hope you enjoy Hallow’s End—the eeriest of holidays in Azeroth! Let us know what you think of the event over social media or in the comments below.

For the curious, the Hallow! Hallow! Bundle will add 20 The Witchwood card packs and the new Paladin hero, Sir Annoy-O, to your collection.

The patch that brings a balance update to The Boomsday Project meta is live! Nerfs are going to be to Giggling Inventor, Mana Wyrm, and Aviana. For a limited time, you will be able to get a full dust refund on these cards. Our recommendation is to dust all of them, and if they see play in the future you can always recraft them for no cost to you. However, if you miss out on dusting them, you might miss out on dust that you could have used on other cards.

We’ll be posting new decks on our Boomsday Meta Post Nerf Deck List Roundup!

To start off your Hallow’s End right check out this new tune from The Headless Horseman! You also get an appearance from the new Paladin hero, Sir Annoy-O. If you missed it, the Hallow’s End event has been released, you’ll get a golden Witch’s Cauldron for logging in, and dual class arena has returned! Read more about it here.

The Hallow’s End Event for 2018 is officially live! Make sure to login between now and October 31st to get yourself a free Golden Witch’s Cauldron. Not only that, there’s dual class arena to play and you get the first one free! There’s two unique tavern brawls on the way, and you can purchase the Hallow! Hallow! Bundle to get a new Paladin hero and 20 Witchwood packs.

Free Golden Witch’s Cauldron

Logging in during the even will get you a Free Golden Witch’s Cauldron! Throw it in a deck or two, it might even work well in a Token Druid list if that’s your fancy.

Dual Class Arena

Dual Class Arena is a unique way to play the limited mode. Pick a class and then pick a hero power from another class. You will then get to choose cards from both classes and make a very unique deck! This is one of the few times you’ll get to play a deck that mixes cards from both classes, so be sure to check this out!

Hallow! Hallow! Bundle

If you’ve been eagerly awaiting the ability to annoy your opponent to death then now is the time! Sir Annoy-O is now available for a limited time, and along with him come 20 packs of the Witchwood. You can pick him and the packs up for $19.99 USD.

Tavern Brawls

There will be two Tavern Brawls celebrating the Hallow’s End Event! Monster Smash is the first one, and it allows you to take control of a monster from The Witchwood’s Monster Hunt!

The final one is the one you might be familiar with: The Headless Horseman Rides Again!

After this Brawl begins, you’ll get to Discover a costume with its own deck featuring cards from several classes and a passive Hero Power that you’ll need to make the most of if you want to succeed at sinking the sinister specter!

This week’s Tavern Brawl is MONSTER SMASH! You get to control one of the monsters from The Witchwood’s Monster Hunter single-player mission. Hit the brawl button and you will randomly be given one of the follow monsters to play as:

  • Azaline Soulthief
    • Unfinished Business (2 Mana): Summon three 1/1 Wisps.
  • Blood Witch Gretta
    • Blood Red Apple (Passive): Spells cost Health instead of Mana.
  • Brushwood Centurion
    • Survival of the Fittest (3 Mana): All minions attack random enemy minions.
  • Chupacabran
    • Bloodthirst (1 Mana): Give a friendly minion +1/+1 and Lifesteal.
  • Experiment 3c
    • Consume (1 Mana): Destroy a friendly minion, then draw 3 cards.
  • Shudderwock
    • Frumiousity (Passive): All Battlcries trigger twice.
  • Wharrgarbl
    • It’s Raining Fin (2 Mana): Draw 3 Murlocs from your deck.
  • Winslow Tobtock
    • Hypnotize (2 Mana): Each player shuffles their hand into their deck and draws that many cards.

Winning will grant you 1 Classic Pack for your Hearthstone collection!

Official Description for Tavern Brawl Monster Smash

It’ll catch on in a flash! Take control of one of the Witchwood’s powerful monsters and misfits! Let’s see who rules the Witchwood

In an update that is scheduled to arrive October 18 PDT, the following cards will be changed.

Giggling Inventor – Will cost 7 mana. (Up from 5)

Giggling Inventor is one of the most powerful and popular cards we’ve ever created. There’s virtually no downside to including it in a deck, and because it’s neutral, it’s played in almost every deck. We think it’s important to take risks when making powerful cards, especially when it comes to neutral taunts, given the role they can play in encouraging minion interactions and making games more interesting. However, Giggling Inventor has stepped beyond its intended role, and we don’t feel that it should be as effective as it currently is.

We initially tested this card at (6) mana in both the current Standard format as well as with cards that will be released in the future. Ultimately, we felt that its power level was still higher than is appropriate for a Neutral card with no build-around requirements. At (7) mana, we expect Giggling Inventor will find its way into fewer decks in general—and be much less effective in Quest Rogue—while it might remain situationally playable within specific deck archetypes, such as Evolve Shaman.

Mana Wyrm – Will cost 2 mana. (Up from 1)

Over time, we’ve been moving away from powerful, early-game 1-drops like Mana Wyrm. It can often feel like the outcome of a game is decided by whether Mana Wyrm was played on turn one, and if it could be removed quickly by an opponent. Mana Wyrm has also steered us away from making powerful low-cost Mage spells. We’d like Mana Wyrm to remain an option for decks it synergizes with, while preventing it from being a huge turn one threat.

At (2) mana, it will be easier to deal with Mana Wyrm the turn it’s played, and it will be harder to buff it with cheap spells early in the match. We still expect it to remain an option in decks that have a heavy focus on cheap spells, but it should be a less appealing option in decks that aren’t built with that focus in mind.

Aviana – Will cost 10 mana. (Up from 9)

Changing Aviana to (10) mana means it will no longer be possible to play Aviana and Kun the Forgotten King on the same turn without some additional help from cards like Innervate or The Coin. It also means Juicy Psychmelon will no longer draw both Aviana and Kun. This should make the combos Aviana and Kun produce less consistent, while still allowing decks that use the combos to exist for the players that enjoy playing them.